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In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system. Modifying a system in a way that does not allow backward compatibility ...
Pages in category "Backward-compatible video game consoles" The following 28 pages are in this category, out of 28 total. This list may not reflect recent changes .
Early models of the PlayStation 3 and all models of the Xbox 360 only offer partial support and use software emulation for backward compatibility. Later models of the PS3 do not offer PlayStation 2 compatibility, though PS1 compatibility is retained. Some models of the first generation of the PS3 offered full backward compatibility for PS2 games.
The Xbox system software is the operating system developed exclusively for Microsoft 's Xbox home video game consoles. [1] Across the four generations of Xbox consoles, the software has been based on a version of Microsoft Windows and incorporating DirectX features optimized for the home consoles. The user interface, the Xbox Dashboard ...
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The Nintendo Game Link Cable ( Japanese: ゲームボーイ専用通信ケーブル, romanized : Gēmubōi sen'yō tsūshin kēburu, lit. 'Game Boy dedicated communication cable') is an accessory for the Game Boy line of handheld video game systems, allowing players to connect Game Boys of all types for multiplayer gaming. Depending on the ...
The Xbox Series X/S was released in 2020 and was confirmed to be backwards compatible with the same list of games as the Xbox One at launch. On November 15, 2021, a "final addition" of 76 titles was published as part of the 20th anniversary of the launch of the original Xbox console. [ 2] This is the following list of all backward compatible ...
A big question that lingered over the launch of this generation's consoles was that of backwards compatibility. With their chests puffed huge, showing off PlayStation 3 hardware that was still ...