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  2. Social interaction in MMORPGs - Wikipedia

    en.wikipedia.org/wiki/Social_interaction_in_MMORPGs

    Social interactions in MMORPGS take the form of in-game communication, virtual behaviors, and the development of interpersonal and group relationships. In massive multiplayer online role-playing games (), cooperation between players to accomplish difficult tasks is often an integral mechanic of gameplay, and organized groups of players, often called guilds, clans, or factions, emerge.

  3. Buy-to-play - Wikipedia

    en.wikipedia.org/wiki/Buy-to-play

    Buy-to-play. Buy-to-play ( B2P) is a revenue model for video games where a game can be played after a one-time purchase, as opposed to a subscription model where the player must pay a subscription at regular intervals to continue having access to the game. Buy-to-play, while a form of premium games, generally apply to games where there is ...

  4. Talk:List of massively multiplayer online games - Wikipedia

    en.wikipedia.org/wiki/Talk:List_of_massively...

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  5. Role-playing game - Wikipedia

    en.wikipedia.org/wiki/Role-playing_game

    Massively multiplayer online role-playing games (MMORPGs) combine the large-scale social interaction and persistent world of MUDs with graphic interfaces. Most MMORPGs do not actively promote in-character role-playing, however, players can use the games' communication functions to role-play so long as other players cooperate. [32]

  6. Second Life - Wikipedia

    en.wikipedia.org/wiki/Second_Life

    Second Life is an online video game that allows people to create an avatar for themselves and then interact with other users and user-created content within a multi-user online virtual world. Developed and owned by the San Francisco –based firm Linden Lab and launched on June 23, 2003, it saw rapid growth for some years and in 2013 it had ...

  7. Gold sink - Wikipedia

    en.wikipedia.org/wiki/Gold_sink

    Gold sink is an economic process by which a video game 's ingame currency ('gold'), or any item that can be valued against it, is removed. This process is comparable to financial repression in real economies. Most commonly the genres are role-playing game or massively multiplayer online game. The term is comparable to timesink, but usually used ...

  8. Fantage - Wikipedia

    en.wikipedia.org/wiki/Fantage

    Fantage was a MMORPG (massively multiplayer online role-playing game) involving a virtual world containing a range of online games and activities, developed by Fantage Inc. . The game featured a customizable cartoon avatar, called a "Fantagian", that users can customize with items ranging from hair to clothing and accessor

  9. Torn (2003 video game) - Wikipedia

    en.wikipedia.org/wiki/Torn_(2003_video_game)

    Torn is a text-based, crime-themed massively multiplayer online role-playing game. [1] [2] [3] The game was developed by the British developer Joe Chedburn in 2004, and is one of the largest text-based online video games. [4] [5] [6] The game involves a virtual world based around crime and business. [1] [7] It has an in-game currency, which can ...