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DS4Windows is an open-source software application that allows various PlayStation and Nintendo controllers to be used on Windows PCs up to Windows 11 by emulating a virtual Xbox or DS4 controller. Specifically, this is relevant for DualShock 4, DualShock 3, and DualSense controllers, enabling them to function effectively on PC platforms.
The initial version of the system software for the PlayStation 4 is 1.01 as pre-installed on the original consoles. Support for the Remote Play and second screen experiences were added in version 1.50, which was launched on the same day the PlayStation 4 console itself was released in North America on November 15, 2013.
Remote Play. Remote Play is a feature of Sony video game consoles that allow the PlayStation 3, PlayStation 4 and PlayStation 5 to transmit video and audio output to another device; previously this could only be a PlayStation Portable or PlayStation Vita. In 2014, it was expanded to include the use of PlayStation TV, Xperia smartphones and ...
Dead Star Features PC/PS4 Cross-Play, wccftech.com, December 11, 2015. ^ a b Emily Gera. Eve Online and Dust 514 merging servers tomorrow for a single cross-platform universe, Polygon, January 9, 2013. ^ David Adams. Final Fantasy XI Hits Subscriber Milestone, IGN, January 7, 2004. ^ Spencer Yip.
PlayStation Move (プレイステーションムーヴ, PureiSutēshon Mūvu) is a motion game controller developed by Sony Interactive Entertainment.Initially released in 2010 for use with the PlayStation 3 home video game console, its compatibility was later expanded to its successor, the PlayStation 4 in 2013, its PlayStation VR platform in 2016 and the PlayStation 5 in 2020 (2nd generation ...
The PS4 contains a total of 8 GB (16 × 0.5 GB (512 MiB) for CUH10XX/CUH11XX models or 8 x 1 GB (1024 MiB) for CUH12XX models memory chips [51]) of GDDR5 unified system memory, and is capable of running at a maximum clock frequency of 2.75 GHz (5500 MT/s) with a maximum bandwidth of 176 GB/s.
In telecommunications and computing, backward compatibility (or backwards compatibility) is a property of an operating system, software, real-world product, or technology that allows for interoperability with an older legacy system, or with input designed for such a system. Modifying a system in a way that does not allow backward compatibility ...
Cell (processor) Cell is a 64-bit multi-core microprocessor microarchitecture that combines a general-purpose PowerPC core of modest performance with streamlined coprocessing elements [2] which greatly accelerate multimedia and vector processing applications, as well as many other forms of dedicated computation.