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Ryujinx is an open-source Nintendo Switch emulator created by gdkchan and written in C#. This emulator aims at providing excellent accuracy and performance, a user-friendly interface, and consistent builds.
Ryujinx is an open-source Nintendo Switch emulator.
Ryujinx is an open-source Nintendo Switch emulator.
For much of recent memory Ryujinx has been widely known as a highly compatible, feature-rich emulator with one caveat: without a high-end PC, many first-party games simply ran too slowly to be considered playable.
These devices could enable emulation that is closer to a native port than most gaming PCs, thanks to the powerful ARM synergy they share with the Switch. We're committed to writing an accurate, stable and performant Nintendo Switch emulator with no hacks or shortcuts.
This month saw improvements to almost every aspect of Ryujinx, a new console is loose which got the emulation community all of a flutter and some killer new releases that, guess
Console emulators are often disregarded by skeptics asking a single question: why? Today Ryujinx provides a compelling answer to that question; resolution scaling provides a graphical experience superior to that of original hardware, sharpening textures and revealing fine detail not seen on the Nintendo Switch itself.
LAN mode allows Ryujinx to connect to other devices on your local network (and occasionally, the internet). In supported games, you can use LAN instead of Local Wireless to connect to others via your access point, rather than connecting directly to their device.
A technical deep dive into how Ryujinx became the first Switch emulator to implement “local wireless” multiplayer support!
Vulkan is a graphics API. Think of it as the bridge between your graphics card (GPU) and any 3D application. Many of these exist that you may already have heard of, including: OpenGL, DirectX11 and DirectX12, with Ryujinx exclusively using OpenGL up to this point. Sounds cool.