Know-Legal Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Cosmic Encounter - Wikipedia

    en.wikipedia.org/wiki/Cosmic_Encounter

    Cosmic Encounter is a science fiction –themed strategy board game designed by "Future Pastimes" (collectively, Peter Olotka, Jack Kittredge and Bill Eberle, with Bill Norton) and originally published by Eon Games in 1977. In it, each player takes the role of a particular alien species, each with a unique power to bend or break one of the ...

  3. Pandemic (board game) - Wikipedia

    en.wikipedia.org/wiki/Pandemic_(board_game)

    Pandemic is a cooperative board game designed by Matt Leacock and first published by Z-Man Games in the United States in 2008. [ 1] Pandemic is based on the premise that four diseases have broken out in the world, each threatening to wipe out a region. The game accommodates two to four players, each playing one of seven possible roles ...

  4. Agricola (board game) - Wikipedia

    en.wikipedia.org/wiki/Agricola_(board_game)

    Agricola. (board game) Agricola is a Euro-style board game created by Uwe Rosenberg. It is a worker placement game with a focus on resource management. In Agricola, players are farmers who sow, plow the fields, collect wood, build stables, buy animals, expand their farms and feed their families. After 14 rounds players calculate their score ...

  5. Diplomacy (game) - Wikipedia

    en.wikipedia.org/wiki/Diplomacy_(game)

    Diplomacy is a strategic board game created by Allan B. Calhamer in 1954 and released commercially in the United States in 1959. [1] Its main distinctions from most board wargames are its negotiation phases (players spend much of their time forming and betraying alliances with other players and forming beneficial strategies) [2] and the absence of dice and other game elements that produce ...

  6. Board game development - Wikipedia

    en.wikipedia.org/wiki/Board_game_development

    Board game development. VGFFG. Board game development is the entire process of creating, developing and producing a board game. It includes game design, product development, funding, marketing and promotion. [1] The process of board game design bears certain similarities to software design. [2]

  7. Root (board game) - Wikipedia

    en.wikipedia.org/wiki/Root_(board_game)

    Root: A Game of Woodland Might and Right is a 2018 asymmetric strategy wargame board game designed by Cole Wehrle, illustrated by Kyle Ferrin, and published by Leder Games. In Root, players compete for the most victory points through moving and battling using various factions with unique abilities. Upon its release, Root received positive ...

  8. Terraforming Mars (board game) - Wikipedia

    en.wikipedia.org/wiki/Terraforming_Mars_(board_game)

    Terraforming Mars is a board game for 1 to 5 players designed by Jacob Fryxelius and published by FryxGames in 2016, and thereafter by 12 others, including Stronghold Games. In Terraforming Mars, players take the role of corporations working together to terraform the planet Mars by raising the temperature, adding oxygen to the atmosphere ...

  9. Upwords - Wikipedia

    en.wikipedia.org/wiki/Upwords

    Upwords is a letter tile word game similar to Scrabble, with players building words using letter tiles on a gridded game board. Unlike Scrabble, in Upwords letters can be stacked on top of existing words to create new words. Scoring is determined by the number of letter tiles stacked in a new word.