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Insurgency: Modern Infantry Combat is a multiplayer tactical shooter total conversion mod for Valve 's Source engine, developed by the Insurgency Development Team and published for Windows, macOS, and Linux on October 23, 2007. [ 1][ 2] Set during the Iraq War and the War in Afghanistan, the game follows the conflict between the United States ...
Original mod was called CnC Reborn. Tower Unite: Garry's Mod: 2009 July 7 2016 April 8 Tower Unite is the standalone version of GMod Tower by Pixeltail Games, which was a mod for Garry's Mod. Garry's Mod, in turn, was a mod for Half-Life 2. Tremulous: Quake III Arena: 2005 August 11 2006 March 31
Genre (s) Sandbox. Mode (s) Single-player, multiplayer. Garry's Mod is a 2006 sandbox game developed by Facepunch Studios and published by Valve. The base game mode of Garry's Mod has no set objectives and provides the player with a world in which to freely manipulate objects. Other game modes, notably Trouble in Terrorist Town and Prop Hunt ...
World War II Combat: Iwo Jima (aka. The Heat of War) (2006) Wolfschanze 1944: The Final Attempt (2006) Battlestrike: Force of Resistance (aka. Mortyr 3) (2007) Operation Thunderstorm (aka. Mortyr: Operation Thunderstorm) (2008) Royal Marines Commando (2008) Battlestrike: Shadow of Stalingrad (2009)
List of Source mods. This is a selected list of Source engine mods (modifications), the game engine created by Valve for most of their games, including Half-Life, Team Fortress 2, and Portal, as well as licensed to third parties. This list is divided into single-player and multiplayer mods.
GoldSrc (pronounced "gold source"), sometimes called the Half-Life engine, is a proprietary game engine developed by Valve. At its core, GoldSrc is a heavily modified version of id Software 's Quake engine. It made its debut in 1998 with Half-Life and powered future games developed by or with oversight from Valve, including Half-Life 's ...
Rising Storm/Red Orchestra 2 is a realistic first-person shooter. Guns behave realistically, with bullet drop and spin taken into account. The game also takes away many of the elements of a traditional HUD, like an ammo counter, forcing players to remember, or manually check, the approximate number of rounds that are left in the gun's magazine ...
Standard issue heavy machine gun, mounted on T-55 tanks, Otokar Cobra and some on Humvees. NSV machine gun [6] Russia: Standard issue heavy machine gun, used on T-72 tanks and Didgori-1 APC. Some also used in ground support and Anti-air roles. Rotary machine guns M134 Minigun [33] [34] [6] United States: Support role, air and ground vehicles [35]