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Three-player chess. Three-player chess (also known as three-handed, three-man, or three-way chess) is a family of chess variants specially designed for three players. [1] Many variations of three-player chess have been devised. They usually use a non-standard board, for example, a hexagonal or three-sided board that connects the center cells in ...
Three-player mahjong is a variation of mahjong for three players rather than the more common four-player variations. It is not a mere adaption of four-player mahjong to suit only three players but has its own rules and idiosyncrasies that place it apart from the more standard variations. The equipment used and the basic mechanisms are much like ...
3x3 basketball. 3x3 basketball (stylized as ƐX3, pronounced three-ex-three) [ 1 ] is a variation of basketball played three-a-side, with one backboard and in a half-court setup. This basketball game format is currently being promoted and structured by FIBA, the sport's governing body. [ 2 ]
Three-man chess. Three-man chess is a chess variant for three players invented by George R. Dekle Sr. in 1984. [1] [2] The game is played on a hexagonal board comprising 96 quadrilateral cells. Each player controls a standard army of chess pieces. Three-man chess was included in World Game Review No. 10 edited by Michael Keller.
Deadlock is an upcoming Multiplayer action game developed and published by Valve. It combines elements of the hero shooter and MOBA genres and is played from a Third-person perspective. Deadlock has been in playtesting since 2023, and players with access can invite their friends using Steam 's playtesting functionality.
The Elo[a] rating system is a method for calculating the relative skill levels of players in zero-sum games such as chess or esports. It is named after its creator Arpad Elo, a Hungarian-American physics professor. The Elo system was invented as an improved chess-rating system over the previously used Harkness system, [1] but is also used as a ...
Each team consists of 3 players and 1 substitute. Game time: Two 5-minute periods or a team scores 33 points or more, whichever comes first. If tied at the end of regulation, 2-minute overtimes are used until the tie is broken or a team reaches 33 points. Team must attempt a shot for goal in 10 seconds.
500 or Five Hundred is a trick-taking game developed in the United States from Euchre. [1] Euchre was extended to a 10 card game with bidding and a Misère contract similar to Russian Preference, producing a cutthroat three-player game like Preference [2] and a four-player game played in partnerships like Whist which is the most popular modern form, although with special packs it can be played ...